Drag & Drop With Protractor By Repeater
Solution 1:
Fixed this with the updated changes to protractor. I was missing the .getWebElement() part which replaced the .find() method.
browser.actions().
mouseMove(startPoint.getWebElement(), {x: 0, y: 0}).
mouseDown().
mouseMove(endPoint.getWebElement()).
mouseUp().
perform();
Solution 2:
Use .dragAndDrop
method
var moveIndexToIndex = function (startIndex, endIndex) {
returngetField(endIndex).then(function (endPoint) {
getField(startIndex).then(function (startPoint) {
// browser.actions().dragAndDrop(startPoint, endPoint).perform(); // doesn't work either
browser.actions().
dragAndDrop(startPoint, {x: (startIndex - endIndex) * 400, y: 0}).
perform();
});
});
});
I'm not sure how you're going to calculate x
and y
. But this is how you usually do it.
As a side note, use $
instead of findElement
. It's being deprecated.
Solution 3:
I had this same issue. The solution for me was to follow the advice in the Selenium issue here: https://code.google.com/p/selenium/issues/detail?id=3604#c20
Starting with the example from @willko747, here was my solution:
browser.actions()
.mouseMove(startPoint.getWebElement(), {x: 0, y: 0})
.mouseDown()
.mouseMove(startPoint.getWebElement(), {x: 5, y: 5}) // Initial move to trigger drag start.mouseMove(endPoint.getWebElement())
.mouseUp()
.perform();
I think this also solves this issue
Solution 4:
elementToDrag.click();
browser.actions().dragAndDrop(elementToDrag, locationToDragTo))).perform();
Solution 5:
None of the solutions mentioned above worked for me. I could see the element (to be dragged) getting selected and the mouse cursor changing to a 4-way scroll arrow. However, the drag was not happening. What worked for me is the solution I found in GitHub: https://gist.github.com/druska/624501b7209a74040175 Download the file: "native_js_drag_and_drop_helper.js" I am sharing the code for "native_js_drag_and_drop_helper.js".
module.exports =functionsimulateDragDrop(sourceNode, destinationNode) {
varEVENT_TYPES = {
DRAG_END: 'dragend',
DRAG_START: 'dragstart',
DROP: 'drop'
}
functioncreateCustomEvent(type) {
var event = newCustomEvent("CustomEvent")
event.initCustomEvent(type, true, true, null)
event.dataTransfer = {
data: {
},
setData: function(type, val) {
this.data[type] = val
},
getData: function(type) {
returnthis.data[type]
}
}
return event
}
functiondispatchEvent(node, type, event) {
if (node.dispatchEvent) {
return node.dispatchEvent(event)
}
if (node.fireEvent) {
return node.fireEvent("on" + type, event)
}
}
var event = createCustomEvent(EVENT_TYPES.DRAG_START)
dispatchEvent(sourceNode, EVENT_TYPES.DRAG_START, event)
var dropEvent = createCustomEvent(EVENT_TYPES.DROP)
dropEvent.dataTransfer = event.dataTransferdispatchEvent(destinationNode, EVENT_TYPES.DROP, dropEvent)
var dragEndEvent = createCustomEvent(EVENT_TYPES.DRAG_END)
dragEndEvent.dataTransfer = event.dataTransferdispatchEvent(sourceNode, EVENT_TYPES.DRAG_END, dragEndEvent)
}
Implementation of this Drag-and-Drop function:
var dragAndDropFn = require("./../../../TestScripts/CommonFunctions/native_js_drag_and_drop_helper.js");
var inputX = element(by.xpath("XPATH OF ELEMENT TO BE MOVED"));
var targetX = element(by.xpath("XPATH OF THE TARGET LOCATION"));
browser.executeScript(dragAndDropFn, inputX.getWebElement(), targetX.getWebElement());
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